Men of War: Vietnam
is a new game in the critically acclaimed series. Two new, story driven campaigns let you taste the explosive mix of the jungle, Hueys and rock n roll in early 1968.
The US campaign focuses on a team of elite special ops soldiers, and each one of them has a personality. The unit includes Sergeant John Merrill, machinegunner Jim Walsh, sniper Sonny Armstrong, grenade launcher operator Carl Dillan and combat engineer Bill Kirby. In some missions they can count only on themselves, while in the others they act together with regular US and South Vietnamese troops.
The North Vietnam campaign tells the story of two Soviet military consultants and two soldiers of the North Vietnam Army who are the only survivors of an ambush prepared by the US troops. The task of getting back to the North Vietnam territory is a difficult one they have no means of radio communication, no wheeled vehicles, and it’s too far to make it there on foot. On their way these survivors get involved in a chain of bloodbath engagements and find themselves in the dead center of the well known Tet offensive.
Men of War: Vietnam, like the other Men of War games, is a real time tactical game. That means no base building, and more often than not the men at your disposal when you start a map are the only units you'll get until you finish that map. It's also one of the toughest game's I've played in a very long time. To give you some idea of how tough, the very first mission opens with the destruction of almost your entire platoon, and you're told the chopper that blew up your men is probably coming back around to finish the job. If you don't move your four guys into the jungle in the first fifteen seconds, you lose. If you hide correctly, then you deal with about ten patrolling enemies. With four guys. And if you lose one of those units, you're stuck with three for the rest of the very long and difficult mission. There's no tutorial either, and the controls are unintuitive at best (default camera controls are spread in an odd way across the numpad), so you can expect an enormously steep learning curve.
The game mechanics in Men of War are at times inconsistent. Moving to cover from the open while under fire generally goes one of two ways: your men run to where you wanted, take cover, and wait for your instruction or start shooting hostiles in range, or they run about half way and start firing on nearby enemies, drawing attention from every hostile in the area and promptly get cut down. The cover system itself though is interesting and versatile, as is the sheer volume of movement options and ways to use the terrain Both enemy and allied AI is at times screwy and at other times brilliant.
OS:Windows XP, Vista or Win7
CPU: Core 2 Duo 2.33GHz
RAM: 2GB
Graphics: 256Mb
Hard Disk Space: 4 GB
CPU: Core 2 Duo 2.33GHz
RAM: 2GB
Graphics: 256Mb
Hard Disk Space: 4 GB
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